Activity Introduction

Quick summary: $20 Boss is an entrepreneurship program for secondary school students. It builds enterprise skills and teaches students how to be entrepreneurial. In this lesson, students will think differently about the use of everyday objects in The Plastic Bag Challenge. They will think creatively about potential business ideas in a mind-mapping activity, and work as a team to finalise their $20 Boss business idea. Students will then reflect on the lesson activities and their impressions about working as a team.

Foundation for Young Australians logo

This lesson has been developed in partnership with the Foundation for Young Australians. 
FYA is all about backing the next generation of young people who are going to rethink the world and create a better future.

 

Learning intentions
Students will:

  • understand that everyone can be creative
  • practise creative thinking
  • develop skills in generating and selecting ideas

Enterprise skills in action:

CommunicationCreativity and innovationCritical thinking
Critical thinkingProblem solving    Teamwork 


Australian Curriculum Mapping

Content descriptions:
HASS – Economics and Business
Year 7

  • Characteristics of entrepreneurs and successful businesses (ACHEK019)
  • Generate a range of alternatives in response to an observed economic or business issue or event, and evaluate the potential costs and benefits of each alternative (ACHES024)

Year 8

  • Develop questions about an economic or business issue or event, and plan and conduct an investigation or Project (ACHES032)
  • Generate a range of alternatives in response to an observed economic or business issue or event, and evaluate the potential costs and benefits of each alternative (ACHES035)
  • Apply economics and business knowledge, skills and concepts in familiar and new situations (ACHES036)

Year 9

  • The nature of innovation and how and why businesses seek to create and maintain a competitive advantage in the market, including the global market (ACHEK041)
  • Develop questions and hypotheses about an economic or business issue or event, and plan and conduct an investigation (ACHES043)
  • Generate a range of viable options in response to an economic or business issue or event, use cost-benefit analysis and appropriate criteria to recommend and justify a course of action and predict the potential consequences of the proposed action (ACHES046)
  • Apply economics and business knowledge, skills and concepts in familiar, new and hypothetical
    situations (ACHES047)

Year 10

  • The ways businesses respond to changing economic conditions and improve productivity through organisational management and workforce management (ACHEK054)
  • Develop questions and hypotheses about an economic or business issue or event, and plan and conduct an investigation (ACHES055)
  • Generate a range of viable options in response to an economic or business issue or event, use cost-benefit analysis and appropriate criteria to recommend and justify a course of action and predict the potential consequences of the proposed action (ACHES058)

Syllabus outcomes: C4.1, C4.4, C4.7, C5.1, C5.2, C5.4, C5.7

General capabilities: Literacy, Numeracy, Critical and Creative Thinking, Personal and Social Capability, ICT Capability.

Relevant parts of Year 7 achievement standards: Students describe the interdependence of consumers and producers in the market.
Relevant parts of Year 8 achievement standards: Students explain why different types of businesses exist and describe the different ways businesses can respond to opportunities in the market.
Relevant parts of Year 9 achievement standards: Students explain why businesses seek to create a competitive advantage, including through innovation.
Relevant parts of Year 10 achievement standards: Students generate alternative responses to an issue, taking into account multiple perspectives. They use cost-benefit analysis and appropriate criteria to propose and justify a course of action.

Topic: Enterprise Learning.

Unit of work: $20 Boss.

Time required: 120 mins.

Level of teacher scaffolding: Medium – facilitate activities and associated debriefing activities.

Resources required: Student Worksheets – one copy per student. Device capable of presenting a video to the class. Generating Business ideas handout, Rethinking Business Ideas handout, Refining Business Ideas handout.

You’ll need a few other things to run $20 Boss in your school:

Keywords: Mind-map, enterprise skills, ideation, creativity, 21st century skills, innovation, entrepreneur, group work, team, project based learning, real-world learning, financial literacy, $20 Boss, Foundation for Young Australians, New Work Order, job skills.

Cool Australia’s curriculum team continually reviews and refines our resources to be in line with changes to the Australian Curriculum.

Worksheets

Teacher Worksheet

Teacher preparation

Learning intentions
Students will:

  • understand that everyone can be creative
  • develop skills in generating and selecting ideas

Success criteria
Students can:

  • apply creativity to a new business idea
  • use a design thinking approach to generate ideas

Teacher content information: $20 Boss is an immersive entrepreneurship program for secondary school students. Students use $20 of start-up capital to create, launch and operate their venture over the course of a school term. Teachers are supported through a comprehensive toolkit that enables end-to-end delivery in the classroom, and student engagement through a dynamic cloud based platform. All materials are aligned to the Australian Curriculum. The $20 Boss program is the largest entrepreneurship program in Australia. In just three years over 27,750 students across Australia in over 500 secondary schools have participated.

WHY TAKE PART? THE NEW WORK ORDER IS HERE! The future of work is going to be

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Student Worksheet

Thought starter: “I'm convinced that about half of what separates the successful entrepreneurs from the non-successful ones is pure perseverance.” - Steve Jobs

Work as a team to create a mind map of potential business ideas by following the steps below:

1. Write down ‘business ideas’ in the middle of an A3 sized piece of paper, then draw a big circle around it. Then, add three sections, as shown below:

Mind Map example

2. Spend 10 to 15 minutes drawing simple pictures on the sticky notes to represent each of the things you wrote down on your Generating Business Ideas handout. Remember, it can be hard to represent ideas visually, but try to do your best. If you have them, use different coloured post-it notes or markers to help group different parts of the map.

3. Take turns adding to the mind map and explaining each item to your team mates as you go. You could also add new ideas if they arise.

4. Next, connect different parts of your mind map to come up with new business ideas. For example:

Example business ideas mind-map

 

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