Quick summary: Students are asked to invent their own animal using their knowledge of anatomical features. They learn about living and non-living things and how they can be classified. Students are then asked to recreate their animal using the online tool; Build your wild self.
- Students recognise that the features that animals have are needed for their survival.
- Students understand the ways that these features are used for the survival of these animals.
- Students choose appropriate art materials to produce a complex illustration exploring animal features.
Australian Curriculum Mapping
Year 3 Science
- Living things can be grouped on the basis of observable features and can be distinguished from non-living things (ACSSU044)
Year 3 English
- Listen to and contribute to conversations and discussions to share information and ideas and negotiate in collaborative situations (ACELY1676)
Year 4 Science
- Living things, including plants and animals, depend on each other and the environment to survive (ACSSU073)
Year 4 English
- Interpret ideas and information in spoken texts and listen for key points in order to carry out tasks and use information to share and extend ideas and information (ACELY1687)
General Capabilities: Critical and creative thinking.
Year levels: 3 and 4
Indoor or outdoor activity: Indoor
Time required: 45 mins
Learning areas addressed: Science, The Arts (Visual Arts).
Level of teacher scaffolding: Lead students in a discussion around animal features, making notes on the board.
Resources required: Choice of art materials, internet for online tool Build your wild self.
Keywords: Adaptation, evolution, animals, features, invent.
Cool Australia’s curriculum team continually reviews and refines our resources to be in line with changes to the Australian Curriculum.